
Hey, Chef, it’s time to step up our game! I’ve done a buncha changes in the kitchen, you’ll get used to it. Just, don’t set the place on fire, okay?
Place On Fire is a “chaotic rotisserie turned multitasking endurance marathon”. Based on small individual challenges that synergize together, it slowly ramps up the difficulty to kindly overwhelm the player with different gameplays.
In Place On Fire, you play as the chef of a rotisserie trying to learn its newly-installed electronics without crashing everything. You start with a simple chicken that needs to be rotated to avoid burning, but it ramps up quickly: a furnace that needs refueling from freshly-mined coal; a timed and password-protected fuse box that threatens to meltdown; or a radio that needs switching every so often as to not bore the customers…
Survive long enough, and the lights might cut out, leaving you with a single point of light around your mouse cursor. Let’s see how long you last with every machine screaming at you and reduced visibility!
Genre: Arcade Multitasking Die-and-Retry
Release Date: 10 May 2025
Language: English
Duration: ~4 minutes per game
Roles I Had: All Aspects: Game Design, Blueprint Programming, Sound Design, Music Composing…
Production Time: 2 months
Engine: Unreal Engine 5
Target Platform: Windows PC