“Quick Young ghost! Gather the fragments of your soul before becoming in your turn a cursed spirit, like all the previous souls lost in this castle !”

Shattered is our group submission to the GMTK Game Jam 2021! As our first Game Jam, we were a bit stressed out, but the results were there: This is still one of my favorite game we’ve made despite its simplicity, and we got in the top 3% best-rated games out of the 5,662 games.

Shattered is a casual action game controlled with just the mouse. In it, you play as a young ghost visiting a castle to collect fragments of their shattered soul.
With each collected fragments, the enemy Red Spirits get faster and try to catch up; defeating you. There’s also a 10-second time limit on each level and the castle walls hide many contraptions, like walls that move when their respective torch is lit.

Genre: Casual Action Clicker
Release Date: 13 June 2021
Language: English
Duration: ~10 minutes

Roles I Had: Game Design, Programming, Music & SFXs
Production Time: 48 Hours
Engine: Unity
Target Platform: Windows PC / Html5

Zayn CARDOT – Game Artist
Valentin COUBRONNE – Game Artist
Etienne MAGOUS – Game Artist
Nathan MERCIER – Programmer
YoBoiCielbird* – Programmer

* We teamed up with them for this Game Jam despite not knowing them personally. As such, we only know their online nickname.