Tag: behind the scenes
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Masquerade Deep
Miya Loustalot’s Deep Dive into the Game Design of Masquerade, a Graduation Project from ArtFX Montpellier made with Unreal Engine.
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Masquerade
Overview of Masquerade, a Graduation project from ArtFX Montpellier in which Miya Loustalot participated. A twisted retelling of Shakespeare’s Romeo and Juliet.
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Place On Fire Deep
Miya Loustalot’s Deep Dive into the Game Design of Place on Fire, a chaotic video game where you need to survive in a crazy rotisserie.
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Place On Fire
Overview of Place on Fire, a chaotic video game by Miya Loustalot where you need to survive in a crazy rotisserie.
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Squeaky Clean Deep
Miya Loustalot’s Deep Dive into the Game Design of Squeaky Clean, a slippery and chaotic submission for the Global Game Jam 2025.
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Squeaky Clean
Overview of Squeaky Clean, Miya Loustalot’s submission to the Global Game Jam 2025 where you play as Octave the Octopus in a funny and slippery experience!
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Nemophore Deep
Miya Loustalot’s Deep Dive into the Game Design of Nemophore, a Plants vs Zombie-inspired game made together with Zayn Cardot.
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Nemophore
Overview of Nemophore, a Plants vs Zombie game made by Miya Loustalot and Zayn Cardot
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Shattered Deep
Miya Loustalot’s Deep Dive into the Game Design of Shattered, her GMTK Game Jam 2021 submission where you solve small action puzzles in 10 seconds
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Shattered
Overview of Shattered, Miya Loustalot’s submission to the GMTK Game Jam 2021. You play as a young ghost collecting fragments of their soul within 10 seconds