Thumbnail for the game Masquerade, using its official poster.

Narrative-driven Immersive Puzzle Adventure

Lead Game Designer / Technical Game Designer | Unreal

Group Project (18) | 9 months | Released 07 July 2025

Thumbnail for the game Place On Fire, many of its modules hovering wildly on black background with the animated logo on top of them

Chaotic Multitasking Endurance… Rotisserie?

All Aspects | Unreal

Solo Project | 2 months | Released 10 May 2025

Thumbnail of the game Squeaky Clean, showing the main room of the game and Octave the Octopus. Bubble overlays move to add dynamism.

Global Game Jam 2025 submission. Satisfy electrical appliances in this swift soapy silliness!

Game Design & Blueprints Programming | Unreal

Group Project (8) | 48h | Released 26 January 2025

Thumbnail for the game Aria Math. Its logo is glitching, with the word Prototype being written under it, fading in and out.

First-person one-month prototype to train my atmospheric and camera feeling abilities.

All Aspects | Unreal

Solo Project | 1 Month | Released 28 February 2024

Thumbnail for the game Bas Haut Bab, made of the game's poster and an overlay of animated leaves.

One-month cooperative party game for the Coeur de Ville en Lumière 2023 festival in Montpellier.

Game Design & Blueprints Programming | Unreal

Group Project (10) | 1 Month | Released 16 November 2023

Thumbnail for the Event Dispatcher Hub plugin. Zoomed screenshot of a node in an Unreal Blueprint Graph

Custom Unreal Plugin for game-wide, reference-free Event calls

Blueprints Programming | Unreal

Solo Project | First version done in 2022

Thumbnail for the game Baby Bubble Battle, with the game's logo and a banner saying Global Game Jam 2024. The background  perpetually switches between its regular colors and inverted ones.

Global Game Jam 2024 Submission. Battle with Baby Bubbles against your friends and come out on top!

Game Design & Blueprints Programming | Unreal

Group Project (6) | 48h | Released 28 January 2024

Thumbnail for the game Evil Feeds. The creepy room is lit by a flashlight that flickers. The Evil Feeds logo is on top of it, blinking in sync with the flashlight.

Horror Escape-Room experience to learn Unreal and new production workflows.

All Aspects except Characters | Unreal

Group Project (2) | 4 months | Released 13 May 2023

Thumbnail for the game Garden Slayer, a looping video of the in-game forest is shown with the leaves moving with the wind. The logo is placed in the bottom-left corner and slightly animated.

Global Game Jam 2023 submission. Slice and Dice corrupted vegetables with your trusted seesaw-launcher!

Game Design & Blueprints Programming | Unreal

Group Project (10) | 48h | Released 5 February 2023

Thumbnail for the game THE DIIG. The logo is fading in and out slightly on top of a rocky background with animated caustics and fireflies.

School project aiming to emulate the ambiance of The Dig (1995).

Puzzle & Game Design | Unreal

Group Project (16) | 3 weeks | Finished 16 December 2022

Thumbnail of the game Shattered. The main menu screen is shown, with the Ghost trying to grab a soul fragment while enemies are getting closer.

GMTK Game Jam 2021 submission. Collect pieces of your lost soul before times runs out!

Game Design & C# Programming | Unity

Group Project (6) | 48h | Released 13 June 2021

Thumbnail of the game Nemophore. The logo of the game is placed over the background of the game. A silhouette of a Fourmiel and a Spider are shown, animated.

End-of-year Plants vs. Zombies-inspired prototype

Game Design & C# Programming | Unity

Group Project (2) | 2 months | Finished 31 March 2021