Tag: Unreal Engine

  • Fading Echo

    “In FADING ECHO, you rise as a young Legend to confront the Paradox before it consumes your world. Dive into this fast-paced action-adventure where you’ll travel across realities, battle fierce enemies, transform into a living water ball, and unleash devastating combos.” Fading Echo is the project I’ve had the luck to work on during my…

  • Fading Echo Deep

    Miya Loustalot’s Deep Dive into her time working on Fading Echo, a 2026 Action-Adventure game as an Intern Game Designer

  • Spiritdancer

    Preview of Spiritdancer, a proof-of-concept where you rush and fly around a city while freely changing your mass.

  • Pokémon Decompression

    Miya Loustalot’s Deep Dive into her Pokémon Sprite Decompression implementation into Unreal Engine.

  • Unreal Engine Research

    Miya Loustalot’s public Unreal Engine research document, containing tips and info about how to use Unreal Engine efficiently.

  • The DIIG Deep

    Miya Loustalot’s Deep Dive into the Game Design of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier

  • The DIIG

    Overview of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier that Miya Loustalot took part on

  • Aria Math Deep

    Aria Math Deep

    Miya Loustalot’s Deep Dive into the Game Design of Aria Math, an eerie first-person puzzle game where you are lost in a reflective environment

  • Aria Math

    Overview of Aria Math, a game by Miya Loustalot where you solve puzzles to progress in an atmospheric reflective environment