Tag: Unreal Engine
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Spiritdancer
Preview of Spiritdancer, a proof-of-concept where you rush and fly around a city while freely changing your mass.
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Pokémon Decompression
Miya Loustalot’s Deep Dive into her Pokémon Sprite Decompression implementation into Unreal Engine.
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Unreal Engine Research
Miya Loustalot’s public Unreal Engine research document, containing tips and info about how to use Unreal Engine efficiently.
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The DIIG Deep
Miya Loustalot’s Deep Dive into the Game Design of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier
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The DIIG
Overview of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier that Miya Loustalot took part on
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Aria Math Deep
Miya Loustalot’s Deep Dive into the Game Design of Aria Math, an eerie first-person puzzle game where you are lost in a reflective environment
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Aria Math
Overview of Aria Math, a game by Miya Loustalot where you solve puzzles to progress in an atmospheric reflective environment