Tag: Unreal Engine
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Fading Echo
“In FADING ECHO, you rise as a young Legend to confront the Paradox before it consumes your world. Dive into this fast-paced action-adventure where you’ll travel across realities, battle fierce enemies, transform into a living water ball, and unleash devastating combos.” Fading Echo is the project I’ve had the luck to work on during my…
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Fading Echo Deep
Miya Loustalot’s Deep Dive into her time working on Fading Echo, a 2026 Action-Adventure game as an Intern Game Designer
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Spiritdancer
Preview of Spiritdancer, a proof-of-concept where you rush and fly around a city while freely changing your mass.
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Pokémon Decompression
Miya Loustalot’s Deep Dive into her Pokémon Sprite Decompression implementation into Unreal Engine.
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Unreal Engine Research
Miya Loustalot’s public Unreal Engine research document, containing tips and info about how to use Unreal Engine efficiently.
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The DIIG Deep
Miya Loustalot’s Deep Dive into the Game Design of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier
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The DIIG
Overview of THE DIIG, a “remake” of The Dig (1995) done as a group school project at Artfx Montpellier that Miya Loustalot took part on
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Aria Math Deep
Miya Loustalot’s Deep Dive into the Game Design of Aria Math, an eerie first-person puzzle game where you are lost in a reflective environment
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Aria Math
Overview of Aria Math, a game by Miya Loustalot where you solve puzzles to progress in an atmospheric reflective environment